There is no point of building anything on anywhere (aside from your ship) since you will ditch that place after a few minutes of walking in one direction anyway. Nothing feels like "home" since all planets/stars/systems are completely expendable/ignorable. Personally I am not the kind of person who likes building spectecular shit in sandboxes (even though I do love city building games), and what further killed my interest in building stuff in this game is that it is impossible to feel attached to any single planet. If you play the game purely for building stuff then it could be fun though. What is even the point of having such as huge universe if everything is literally 99% the same? What really killed my mood to play the game anymore is today I realize that I can easily move to a coordinate a few millions of in game space-units away, yet planets there still have exactly the same trees, terrain, creatures, plant/produce, ruins, etc. The game feels very unpolished in QoL matters there isn't even a sorting function for containers. The game boasts of infinite planets and tons of biome to explore, but they are all essentially the same thing just with a different item requirement (cooling/heating/etc.) to survive. Movements are super slippery, fall damage is lethal, weapon and enemy hitboxes are wonky. The control alone is pure torture especially coming fresh from Terraria. Heck, their latest 1.3 release even have mechs in it!Ī few hours later.I realized why this game is no Terraria. I could only faintly remember why I abandoned the game, so I decided to restart it and play it as a sandbox space adventure game. Then I remembered that I still have Starbound installed and not touched for one year, even though I was just 1 mission away from reaching the end. I have recently finished Terraria for the first time. Also the weapons drops sometimes unbalanced the game completly and make also again the crafting pointless.Huge potential but completely wasted due to zero knowledge of design. There is no proper progression on crafting and building which are the main points of the game along with exploration which is made poorly. Some dungeons are nice, but overall planets are boring, go mine stuff, pillage if any and. Lots of potential wasted here that couldve saved the game if it wasn't for pretentious stupid hipsters and 2 years old kids that like minecraft.ģ) Crafting is absolutely garbage, it makes no sense most of the time and they removed lots of recipes which should be basic, eg Pick Axe, wtf?Ĥ) Planets should be unique in resources, not all have everything ffs + 1 tier. Imagine providing needs to these people, they would have jobs(produce stuff for you and colony), they could be attack,ed some random shit factions that you pissed off, etc, etc. A complex colony system wouldve make the game quite nice, due to multiple planets exploration. Well they made possible to use the bow or even better the spears to get unlimited meat from mobs, which makes farming pointless, which also makes half of the building outposts on planet useless, beside the colony thing = no idea on design or progression.ġ.1) The Outpost: I can buy food and health, then wtf is the point, also healing kits are so easy to make.Ģ) Colonies, cute on paper and the only reason to build something, but beside quests and those tiny pixel rewards they are pretty pointless. Food should be hard to get to promote farming and is needed by character needs. The more gamers, the more server power is needed.Like every indie hipster imbeciles, they made tons of cash with a broken designed game in EA for 1 gazilion years.ġ) Food on Survival and Farming. The required performance strongly depends on how many players you want to play with on your Starbound server. No official information about the necessary hardware performance of Starbound servers has been provided by the developers yet, but it is possible to make basic statements about the necessary server performance due to the known system requirements of the game. These kinds of loading problems are particularly annoying in tense or high-stakes game moments.īy hosting a dedicated Starbound server, you can easily avoid these kinds of problems. A download rate that is too low can lead to lags in the game, which cause certain game contents to be loaded with a delay. Another important factor for the stability of your server is your Internet connection. This means that the resources of powerful gaming PCs can become exhausted fairly quickly. As soon as you host a game server on your own computer, you’ll be running the server and the game on it.
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